AI Insights · Timothy · October 2025
Top 5 Science Games Performance in Belarus Q3 2025
Explore the performance trends of top science games in Belarus during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the performance of the top science games on a unified platform in Belarus revealed intriguing trends. The data, sourced from Sensor Tower, offers insights into downloads, revenue, and active user activity for these popular apps.
Plague Inc. from Ndemic Creations saw a significant uptick in weekly revenue, reaching around $252 in the week of September 8. Weekly downloads peaked at 855 in early August, while active users fluctuated, peaking at 4.4K in mid-September before dropping to 2.3K by the end of the month.
Cell to Singularity: Evolution by Computer Lunch maintained steady downloads, with a notable increase to 131 in mid-September. Revenue remained modest, peaking at $31 the week of August 11. Active users grew from 634 at the start of the quarter to 1.4K at the end.
Jetpack Joyride from Halfbrick Studios experienced consistent weekly downloads, rising to 370 by the end of September. Revenue was highest at $44 during the second week of August. Active user numbers showed a general upward trend, ending the quarter at 1.1K.
Patient Zero: Plague game by Brightika, Inc. saw a dramatic increase in downloads, peaking at 5.3K in the first week of September. Revenue began to accrue from September, reaching $53 mid-month. Active users rose from 198 in mid-July to 551 by the quarter's end.
Finally, Reactor Idle Tycoon by Robert Grzybek maintained a steady download rate, with a minor peak of 147 in mid-July. Revenue started to be recorded at the end of August, peaking at $19 in early September. Active users stayed robust, hovering around 5K throughout the quarter.
For more detailed insights, visit Sensor Tower's platform.